Gaming 4 Growth: Using Game-Based Learning to Drive Youth Opportunity
Our youth-centred initiative uses video games to bridge the gap between disengaged youth and the digital economy. Developed and implemented in partnership with NASEF SA.
why this Matters?
It addresses an urgent challenge:
The growing disconnect between young people and traditional education or work-readiness pathways.
Tiered Curriculum
Starting with Esports 101, progressing through digital literacy, coaching, team management, and culminating in entrepreneurship and career pathway mapping.
Edtech Tools
Game-based learning tools like CodeCombat and GameClass, assist with problem-solving, and collaboration in a gamified, culturally relevant context.
Career Pathways
Our clubs serve as learning labs for roles such as streamers, content creators, analysts, and event organizers, mirroring real-world gaming careers.
Start your game-based learning journey today.
A research proven pathway
To skills, jobs, and futures that young people in South Africa urgently deserve

